by Felipe Amaya | May 24, 2020 | SCAD, VFX, VSFX755
This final project’s objective is to showcase the implementation of what our professor, Malcolm Kesson, calls M.O.O.M. (Many Objects, One Material) shading. The following image is my artistic application of this technical concept. Developed in Houdini and Maya,...
by Felipe Amaya | May 6, 2020 | SCAD, VFX, VSFX755
The intention of this project is to showcase a custom C++ utility for Arnold while displaying creativity and artistry. The final result below was achieved by procedurally modeling and animating wind mobiles and spatially distributing them in a scene to create an...
by Felipe Amaya | Apr 22, 2020 | SCAD, VFX, VSFX755
The goal for this introductory project was to get familiarized with C++ in order to generate RenderMan procedurals. The final result was achieved by loading a custom C++ script with a RenderMan Procedural and subsequently using an additional custom Python script to...