Effects Tweaks

Effects Tweaks

For this week the main comments from our mentors were more about having more stuff going on. Last week we added a bunch of layers to the effects by using millions and millions of particles, but moving them from Houdini to Maya using Arnold’s ASS files was...
Layering Up

Layering Up

At this point, the broad strokes seem to be pretty much done. Now it is time to start adjusting, refining, adding little details here and there, and polishing. Since we had the meeting with our mentors at The Mill last Wednesday, I new notes to work on. Here’s a...
Animation V. 4

Animation V. 4

I think I mentioned a couple of posts ago that I got a lot of comments on the animation. They can be summarized in this sentence: “have it struggle more, don’t let it fall all the way”. Again, as a person who does NOT animate professionally, I find...
Pyro First Steps

Pyro First Steps

It’s been a couple of weeks ever since I had a rudimentary setup for pyro in the scene. But given that getting the asphalt and debris was a top priority, I put the smoke stuff on the back burner. Now, having the main concern refined to a decent point, I can...
Effects Update

Effects Update

Alright, as I said in my previous publication, this is gonna be all about effects. Sarah updated the shot blocking and I started updating the effects based on the comments we received last Monday. The first thing I did was to update the asphalt vector curves that make...
Wrapping the Sequence

Wrapping the Sequence

To make the whole sequence cohesive we needed a way to wrap the story. The idea has been around since the beginning, but the whole look development and effects took most of our attention and we didn’t get to do this until now that the main aspects are coming...